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Community Post: Tecnologicamente Insuperabili APS - When Technology Becomes Freedom
At ForAllWe, we often showcase technologies, projects, and communities that demonstrate how digital can become a tool for real autonomy. Tecnologicamente Insuperabili APS perfectly embodies this vision: not top-down solutions, but innovation built by those who experience accessibility challenges every day.

Redazione ForAllWe
15 hours ago4 min read


December 3: Necessary Celebration or Collective Alibi?
Every year it arrives on time: the International Day of Persons with Disabilities.
And every year we find ourselves with the same blue and white institutional posts, a few circumstantial hashtags, a deluge of motivational phrases and then… everything goes back to exactly the way it was before.

Angelo Greco
3 days ago3 min read


Pill 11 - Bridging the Digital Divide: Social Media as Allies for Young People in Information
In a hyperconnected world, the generational gap in access to news is real, but Antonio Palmieri urges us to see social media not as enemies, but as bridges to inclusive and constructive information.

Redazione ForAllWe
5 days ago1 min read


Accessible Homework: The Creative Teacher's Guide
Creating accessible assignments means allowing each student to demonstrate their skills in different ways , respecting their learning styles and educational needs. It doesn't mean "simplifying" but rather building an inclusive approach that values every talent.

Redazione ForAllWe
6 days ago2 min read


Community Post: HandiGamers - When Video Games Truly Become For Everyone
In the gaming world, talking about accessibility is no longer an option: it's a necessity. This is demonstrated by the experience of HandiGamers, a French association founded to ensure that every person with disabilities can play.

Redazione ForAllWe
Dec 73 min read


DIY Adaptive Controllers: Lessons from the Maker and Open-Source Communities
In recent years, the world of making and open-source has revolutionized the way we think about assistive technology. From simple homemade prototypes to accessible and functional tools, collaboration between users, technicians, and people with disabilities has sparked a truly global movement: making technology more inclusive, customizable, and affordable.

Redazione ForAllWe
Dec 63 min read


PlayStation Portal: the new update that significantly changes Sony's portable!
PlayStation Portal changes again: with the latest update we can finally play the titles in our digital library without needing to own or turn on a PlayStation 5.
It’s not a “traditional” controller with built-in analog sticks and triggers; it works as a modular hub (a “base”) to which you can connect buttons, switches, external joysticks, and other assistive devices.

Daniele Scibetta
Dec 42 min read


Pill 10 - Promoting the Independence of Children with Disabilities at thatgamecompany's Para eSports Fest 2025
At the Para eSports Fest 2025, thatgamecompany created an inclusive experience, enabling children with physical disabilities to play Sky: Children of the Light thanks to special controllers and assistive technologies. The event demonstrated how video games can become a powerful tool to promote participation, social interaction, and inclusion.

Redazione ForAllWe
Dec 31 min read


The Teaching Voice: Speech Synthesis and Recognition for Better Studying
Studying isn't just about reading and taking notes. Today, thanks to voice and speech technologies, we can learn more naturally, inclusively, and effectively. Text -to-speech and speech recognition are revolutionizing the way students and teachers interact with learning content, making learning easier for everyone, especially those with reading, writing, or attention difficulties.

Redazione ForAllWe
Dec 23 min read


Community Post: Giochiamoci APS, the association that makes gaming a right for all
In Milan, at Via Federico De Roberto 5, a new reality is born in 2025 that is changing the way we experience play: Giochiamoci!.
The name itself is a statement of intent, an enthusiastic response to those who, when facing a disability, are far too often told, “you can’t, it’s too complicated.” The association overturns this perspective and chooses the simplest, most inclusive, and most powerful path: let’s play!

Redazione ForAllWe
Nov 303 min read


Ghost of Tsushima Director's Cut: When Accessibility Becomes Part of the Journey
If you’ve come across the trailer for Ghost of Yotei and were captivated by its gameplay, then you absolutely can’t miss its “parent” title: Ghost of Tsushima, developed by Sucker Punch. It’s an epic journey through feudal Japan — a tale of honor, revenge, and freedom — that laid the foundations for what has become its spiritual legacy today.

Daniele Scibetta
Nov 184 min read


Accessibility, culture, and sport: "Chi si ferma è perduto ODV – ETS" is committed to a barrier-free community.
The Chi si ferma è perduto (Who Stops Is Lost ODV – ETS) association promotes accessibility through culture and sports. Learn about their mission, projects, and how to get involved.

Redazione ForAllWe
Nov 164 min read


Pill 6 - Surreal but you could live in one of these houses
It's called Bolwoningen, literally sphere houses, and it's a seemingly alien neighborhood in the city of 's-Hertogenbosch in the Netherlands.

Redazione ForAllWe
Nov 121 min read


Pill 5 - A large number of directors have made their films about Palestine available online for free.
At a time when knowledge becomes a tool for change, this pill highlights a collection of free films and documentaries available online about Palestinian experience.

Redazione ForAllWe
Nov 51 min read


Accessible gaming: from eye-tracking to brain-computer interface (BCI)
From eye-tracking to brain-computer interfaces: new technologies are making video games more accessible and restoring autonomy to people with disabilities.

Camilla Mercadante
Nov 36 min read


Digital School for All: rethinking inclusion in the AI Era
How artificial intelligence can enhance inclusion in schools and promote education for all.

Redazione ForAllWe
Oct 195 min read
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