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Community Post: Giochiamoci APS, the association that makes gaming a right for all
In Milan, at Via Federico De Roberto 5, a new reality is born in 2025 that is changing the way we experience play: Giochiamoci!.
The name itself is a statement of intent, an enthusiastic response to those who, when facing a disability, are far too often told, “you can’t, it’s too complicated.” The association overturns this perspective and chooses the simplest, most inclusive, and most powerful path: let’s play!

Redazione ForAllWe
Nov 30, 20253 min read


AI That Sees Better Than You Do: How Automatic Descriptions Are Getting Perfect
Imagine scrolling through a social media feed without being able to see the images. For many blind or visually impaired people, this isn't an abstract hypothesis, but an everyday reality. However, something is changing: artificial intelligence (AI) is learning not only to recognize what's in an image, but to describe it with astonishing accuracy and sensitivity .

Redazione ForAllWe
Nov 29, 20253 min read


Microsoft Accessibility: The Xbox Adaptive Controller
The Xbox Adaptive Controller (XAC) is a device designed by Microsoft to make gaming more accessible for people with limited mobility. It is not a “traditional” controller with built-in analog sticks and triggers; instead, it works as a modular hub (a “base”) to which you can connect buttons, switches, external joysticks, and other assistive devices.

Redazione ForAllWe
Nov 27, 20255 min read


Pill 9 - Accessible video games: body tracking enhanced by artificial intelligence.
A pill dedicated to assistive technologies, from smart body-tracking to the integration of alternative controls.

Redazione ForAllWe
Nov 26, 20251 min read


The European Accessibility Act Explained: How It Will Change the Digital Landscape
The European Accessibility Act (EAA) is about to revolutionize digital accessibility in Europe, requiring developers and educators to meet new standards of inclusiveness. As technology has become an integral part of our lives, it is crucial that everyone can access digital services without encountering limiting barriers.

Camilla Mercadante
Nov 25, 20257 min read


The handYcapped: The video game that transforms disability into gratitude
One name, one message: “Thank You”
There's a capital “Y” in the name The handYcapped , and that's no coincidence.
That letter encapsulates the deepest meaning of the association founded by Silvio Binca : a “Thank You,” a thank you to life, to resilience, and to the courage to transform fragility into strength.

Redazione ForAllWe
Nov 23, 20253 min read


AI and Personalization: The School That Adapts to You
Adaptive learning is a set of technologies and methodologies that, through data analysis (progress, responses, work time, recurring errors), adjusts the content, difficulty level, and activities offered to a student in real time. The platforms use machine learning algorithms to build personalized learning paths: the more the student interacts, the more the system "learns" to suggest targeted exercises and useful resources.

Redazione ForAllWe
Nov 22, 20254 min read


The 5 Most Accessible Games of 2024
Drawing up a list of the most accessible video games of 2024 is no easy feat, especially after Microsoft introduced the Xbox Adaptive Controller to the market back in 2018: a breakthrough that raised the bar for expectations regarding video game accessibility.

Marco Campanini
Nov 21, 20254 min read


From WCAG to EN 301 549: Understanding and Applying Global Accessibility Standards
Discover the differences between WCAG and EN 301 549 and learn how to correctly apply digital accessibility standards in websites, apps, and ICT products to comply with European regulations.

Redazione ForAllWe
Nov 20, 20254 min read


Pill 8 - AI and Religion
From robotic rites to automatically created homilies, artificial intelligence is also transforming places of worship, from Christianity to Buddhism.

Redazione ForAllWe
Nov 19, 20251 min read


Ghost of Tsushima Director's Cut: When Accessibility Becomes Part of the Journey
If you’ve come across the trailer for Ghost of Yotei and were captivated by its gameplay, then you absolutely can’t miss its “parent” title: Ghost of Tsushima, developed by Sucker Punch. It’s an epic journey through feudal Japan — a tale of honor, revenge, and freedom — that laid the foundations for what has become its spiritual legacy today.

Daniele Scibetta
Nov 18, 20254 min read


Designing inclusive digital classrooms with neurodivergent students in mind
Digital classrooms represent a great opportunity to build more flexible and personalized learning environments. However, for many neurodivergent students, such as those living with attention deficit disorder, autism, dyslexia, or social anxiety, technology can become a hindrance if not designed with awareness.

Angelo Greco
Nov 17, 20252 min read


Accessibility, culture, and sport: "Chi si ferma è perduto ODV – ETS" is committed to a barrier-free community.
The Chi si ferma è perduto (Who Stops Is Lost ODV – ETS) association promotes accessibility through culture and sports. Learn about their mission, projects, and how to get involved.

Redazione ForAllWe
Nov 16, 20254 min read


Pill 7 - DISART 2025
DISART, the festival promoted by Officine AGAPO and third-sector organizations that promotes the intersection of art and disability, returns to La Spezia from November 14 to 22, 2025. The third edition, titled "A Sea of Inclusion," is a poetic and concrete invitation to reflect on belonging, identity, and relationships with others.

Redazione ForAllWe
Nov 15, 20251 min read


Not Just Interactive Whiteboards: Digital Tools That Change the Classroom
In this article, we'll explore some of the best technologies for modern learning, from collaboration tools to multimedia creation to assistive solutions designed for inclusion.

Redazione ForAllWe
Nov 14, 20253 min read


Web Accessibility Testing: A Practical 4-Step Guide (2025 Regulations)
Web accessibility isn't just a good practice: it's a way to ensure no one is excluded from your online content. And with new regulations coming soon, it's also a legal issue that shouldn't be underestimated.

Marco Campanini
Nov 13, 20255 min read


Pill 6 - Surreal but you could live in one of these houses
It's called Bolwoningen, literally sphere houses, and it's a seemingly alien neighborhood in the city of 's-Hertogenbosch in the Netherlands.

Redazione ForAllWe
Nov 12, 20251 min read


Gamers with disabilities: the billion-dollar market the gaming industry can no longer ignore.
For years, the video game industry has talked more about inclusion than actually practiced it. Yet, there is a multi-billion-dollar audience gamers with disabilities who aren't asking for special treatment, but for gaming experiences that are accessible, seamless, and respectful.

Camilla Mercadante
Nov 11, 20255 min read


Universal Accessibility Tags: The Code That's Changing Video Games
Why are accessibility tags needed in video games?
For a person with a disability — whether motor, visual, or cognitive — there’s a significant obstacle to overcome when purchasing a game: is that title accessible according to their needs?

Daniele Scibetta
Nov 10, 20254 min read


A Guide to the Main Regulations on Digital Accessibility: The Role of the EAA
Digital Accessibility 2025: Find out what the European Accessibility Act (EAA) provides and how to adapt websites, apps, and services to the new EU regulations.

Redazione ForAllWe
Nov 9, 20255 min read
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