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The Last of Us Part 2: Why It's Still a Benchmark for Video Game Accessibility
Years after its original release, The Last of Us Part II is still one of the most cited games when discussing accessibility. From full control remapping to visual, auditory and motor presets, Naughty Dog’s title shows how inclusive game design can reduce barriers and open the experience to more players.

Daniele Scibetta
1 day ago5 min read
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